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Update for Iron || Rails

Check out what’s brand new in the latest up­date to Iron Rails.

Our latest re­lease Iron || Rails has been go­ing strong and to sup­port it, we have de­cided to re­lease an up­date for it. It con­tains mul­tiple en­hance­ments.

First off, there were some bugs in the code that made the game lo­gic un­pre­dict­able. For ex­ample there was a check if the game was over every 3.5 seconds. This should have been triggered after a con­di­tion was met. This lead to un­in­ten­ded be­ha­vi­or, such as be­ing able to shoot an en­emy after los­ing.

Be­sides that, there had been mo­ments in game­play, where there were more smooth­er trans­itions needed. A fade-out (and fade-in) to black ef­fect was cre­ated when the game round ended. In ad­di­tion to that, the mu­sic is also faded in-between game rounds. These changes lead to a much smooth­er menu ex­per­i­ence and we hope you en­joy these subtle changes.

Oh, the game’s logo is also vis­ible the game now! Also with an im­proved thumb­nail, this ad­di­tion really makes the whole ex­per­i­ence com­plete. Thank you Falk from Vhite Rab­bit for cre­at­ing the logo. He has also cre­ated the in­cred­ibly beau­ti­ful Lo­gos for Con­struct Ar­cade and Barista Ex­press in the past.

Ads in the station

Screenshot of advertisement being served in Iron || Rails.

The game now be­gins in front of a train sta­tion, from which the play­er rides off in the cart after fir­ing a shot. To­geth­er with our part­ners at Won­der­leap, we have ad­ded ads to the sta­tion. Be­fore you start a round, you can see an ad space on your right (and can click on it).

Our reas­on­ing be­hind put­ting ads in our games is to make the WebXR eco­sys­tem more luc­rat­ive for game de­velopers and to pave way for a Con­struct Ar­cade, where people can up­load their amaz­ing cre­ations and make a liv­ing with them.

We hope to sup­port more de­velopers with an ad based rev­en­ue mod­el on our site in the fu­ture and want to in­spire new de­velopers to cre­ate more in­ter­est­ing WebXR con­tent.

Check out our changes for Iron || Rails:

Thanks for read­ing,

Flori­an from Con­struct Ar­cade

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