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Archery Training

Train your skills on the bow for up­com­ing chal­lenges!

Shoot yourself to the top in Archery Training

Arch­ery Train­ing is the first in what’s to come!

Ever since we star­ted mak­ing Web­VR games in 2018, we have been look­ing for ways to im­prove our game mak­ing pipeline. It star­ted off in 2018 with the game “Bar­rels”, that we made with Unity. Since then, we have transitioned to more web nat­ive tools, such as A-Frame and three.js. Nowadays, we use the Won­der­land En­gine, which al­lows us to cre­ate our own op­tim­al game cre­ation tool while also cre­at­ing games ourselves. (You can also try it out, it’s free to use!)

Since launch­ing our last game Con­struct Chess, we wanted to cre­ate more sys­tems in Won­der­land En­gine, that we could re­use in more games in the fu­ture. After brain­storm­ing with the whole team, we de­cided to make a big game that was di­vided in­to smal­ler sub-pro­jects that de­veloped the main game’s mech­an­ics.

I gave a talk about it for the WebXR Dis­cord com­mu­nity and pre­viewed the first ver­sion of Arch­ery Train­ing there.

Thanks to this, we can re­lease more games while also work­ing on a big­ger-scoped game. The first mech­an­ic we are fo­cus­ing on is the ar­row shoot­ing mech­an­ic, that I hope you will like. Next up is an­oth­er game us­ing the same mech­an­ic com­bined with an­oth­er one. We will share the news on that game soon, as it is also quite far.

Talk to us!

Make sure to join our Dis­cord serv­er and keep in touch with us!

Thanks for read­ing and have fun climb­ing the lead­er­boards!

Kind Re­gards


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