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Avoid The Dark

Avoid the Dark is the new game on Con­structAr­cade!

Construct Coins & Avoid the Dark

Avoid The Dark

We re­cently re­leased Avoid the Dark, which was my third game for Con­struct Ar­cade. In this game you are on a des­per­ate mis­sion to sur­vive in your cus­tom­iz­able space­ship. Your primary goal in this end­less run­ner is to col­lect fuel, to keep the sys­tem run­ning and pre­vent the ship from crash­ing against the ru­ins of a fallen city.

The set­ting is a dark twist to my first game Earth­De­fend­er where you have to in­ter­sect as­ter­oids from a col­li­sion course with earth. After the in­ev­it­able game over in Earth­De­fend­er, many cit­ies are des­troyed and burned to ashes. In this post-apo­ca­lyptic set­ting Avoid the Dark takes place.

De­vel­op­ment

The game was first pro­to­typed in A-Frame and later on por­ted to the Won­der­land En­gine. While A-Frame is great, we wanted to test our in­tern­ally de­veloped WebXR En­gine, which is op­tim­ized for the per­form­ance re­quire­ments of VR on the web and provides a de­vel­op­ment work­flow that will en­able big­ger pro­ject scopes. With this game re­lease we now have a proof of concept that our en­gine is suit­able for great WebXR con­tent and games.

Due to the early state of our en­gine, I faced a few bugs and obstacles to over­come, but Jonath­an is pretty quick to fix bugs for the com­munity and even did some op­tim­iz­a­tion of the en­gine to handle Avoid the Dark’s use case even bet­ter. After all, I man­aged to learn work­ing with the en­gine and now I am able to do fast pro­to­typ­ing with Won­der­land En­gine and make things work, even if they’re buggy in the be­gin­ning. The ed­it­or in Won­der­land En­gine is very neat to get things or­gan­ized and de­velopers, who know Un­real or Unity, will be pleased to find a sim­il­ar ed­it­or struc­ture like they’ve seen be­fore in oth­er en­gines. Be­sides that Avoid The Dark is a very simple game, I primar­ily used it as a learn­ing ex­per­i­ence to dive deep­er in­to Won­der­land En­gine de­vel­op­ment. After un­der­stand­ing the ba­sics, I really look for­ward to de­vel­op­ing a more com­plex game with it. If I am able to ad­vance as I did from Earth De­fend­er to Iron || Rails, you could ex­pect a cool new game in Won­der­land En­gine in the next few months.

Con­struct Coins

Right be­fore Avoid the Dark, we re­leased our new coin sys­tem for Con­struct Ar­cade. It is now pos­sible to buy Con­struct Coins and use these coins to cus­tom­ize your game ex­per­i­ences in Con­struct Ar­cade. Be­sides the pos­sib­il­ity to choose for your fa­vor­ite look, you now have the chance to sup­port your de­velopers dir­ectly for small money. We, as a team be­hind Con­struct Ar­cade, strive for bet­ter and big­ger WebXR Games on our plat­form. So stay tuned for up­dates and in the mean­time go check­out Avoid the Dark and get your hands on a sweet bobble­head to join your ad­ven­ture to con­quer­ing the lead­er­boards.

Thanks for read­ing & Kind Re­gards

Dari­us

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